More daily users than Twitter. More in-app time than Facebook. And
within two days of its release, it was on more Android phones than
Tinder. Pokémon Go is the most popular mobile game in history,
and is now a full-blown global phenomenon. One fascinating story to
emerge from all this is how the game has become a remarkable boon for
savvy business owners.
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There’s been a lot of chatter about Pokémon Go in the business
world—everything from stock implications for Niantic and Apple, to fast
and dirty tactics for business owners to attract players. But the one
thing that’s been missing from the conversation is an evidence-based
look at how Pokémon Go players actually interact with businesses.
How often do they visit businesses while playing? What kind of
businesses do they visit? How long do they stay? Do they buy anything?
Well, we decided to find out.
Our survey found that players are most likely to be active
on weekday evenings and weekend afternoons. A majority of players play one to
three hours per day, but as many as 14 percent report playing three or more
hours per day! Also, there seems to be an even split between people who
typically play alone and those who typically play as part of a group.
One of the best things about the exposure Pokémon Go provides
businesses is that the largest demographic it hits is millennials. Flush
with disposable income, millennials are a notoriously hard target for
advertisers due to their jaded views of typical marketing techniques.
Pokémon Go gets around this by attracting potential customers without
them even knowing they’re being marketed to.
Capturing the hearts of people everywhere and getting them to go
places they otherwise wouldn’t visit is the secret sauce in Pokémon Go.
While we found an incredible 82 percent of players have visited a
business while playing the game, the most enticing data point for
business owners is that more than half of those people visited a
business for the first time, as a result of playing the game.
As to whether or not players are aware of being lured to businesses,
the jury’s still out: 36 percent think they’ve been intentionally lured
by businesses, 17 percent think they have not been intentionally lured,
and 47 percent aren’t sure. A full 68 percent, however, admit they’ve
visited a business specifically because there were lures in that
location. Of the regular players we surveyed, more than a third said
they believe they’re lured by businesses as frequently as “a couple
times per week.”
Perhaps one of the most surprising and illuminating statistics we
uncovered: nearly half of all Pokémon Go players who have visited
businesses because of lures report staying at those business for an
average of 30 minutes or more.
Part of the beauty of this game is that it will run on practically any smartphone
and it’s FREE to play. With little barrier to entry and the backing of a
cherished brand like Nintendo, it’s almost certain the game will be
around for a long time, with its user base increasing by the minute. The
question is, will business owners take advantage of this opportunity?
Taken From ValueWalk


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